Bingo Bango Bongo
The three-points-a-hole game: first on the green, closest to the pin, and first in the hole.
- Players
- 3 or 4
- Holes
- 18
- Difficulty
- Easy
- Updated
- September 2026
Bingo Bango Bongo is the most democratic bet in golf, and the only one in this library where the score on the hole is irrelevant. It does not matter whether you make par or triple bogey: what matters is who reached the green first, who ended up closest to the pin, and who holed out first.
Those are the three points, and they give the game its name:
| Point | Name | How it is won |
|---|---|---|
| Bingo | First on the green | The first player whose ball comes to rest on the green |
| Bango | Closest to the pin | Once ALL balls are on the green, the one nearest the hole |
| Bongo | First in the hole | The first player to hole out |
Three points a hole, 54 across the round. One player can sweep all three, or they can go to three different people.
Why it is the great leveller
A 28-handicap hits more shots than a 6, but that means they are almost always further away, and therefore play first. Because the Bingo goes to whoever reaches the green first, the player who is three shots behind has a genuine chance of getting there before the one who is one shot behind.
And the Bongo — first in the hole — favours whoever is furthest away on the green, because they putt first. A long putt holed from off the green is worth exactly as much as the best player’s tap-in.
That is why Bingo Bango Bongo is nearly always played without handicaps. The format is already balanced by design.
The rule that makes it work: order of play
This is the part to enforce religiously, because without it the format collapses: the player furthest from the hole always plays first. No exceptions, no ready golf.
If the player nearest the green hits before the one 200 yards out, they are stealing the Bingo opportunity. It is the most common cheat in the format — usually completely unintentional — and it has to be called out in the moment.
In Bingo Bango Bongo, ready golf is off. It is the one format where playing in order is not courtesy but the rule holding the entire bet together.
How to play it, step by step
- Agree what a point is worth. At $2 a point, each hole moves $6 and the round moves $108.
- Play the hole respecting the order ALWAYS: furthest away first, from tee to final putt.
- Bingo: the moment a ball comes to rest on the green, that player takes the point. Record it there and then.
- Once every ball is on the green, measure which is nearest the pin: that is the Bango. Note that it is measured when they are all on, not before.
- Putt in order. The first to hole out takes the Bongo.
- Record the three points and move on. Total them at the end.
A worked scorecard
Four players, five holes:
| Hole | Bingo | Bango | Bongo |
|---|---|---|---|
| 1 | Ana | Ana | Ben |
| 2 | Carl | Dana | Dana |
| 3 | Dana | Ana | Ana |
| 4 | Ben | Ben | Ben |
| 5 | Carl | Carl | Dana |
| Player | Points |
|---|---|
| Ana | 4 |
| Ben | 4 |
| Carl | 3 |
| Dana | 4 |
Fifteen points across five holes and an extremely tight table. That is normal in this format: the three points scatter and the scoreboard rarely runs away.
Strategy
- The Bingo is won with the second shot, not the drive. Hitting further off the tee takes away your turn. On a par 4, being 160 yards out and finding the green from there is worth more than being 100 out and having to wait.
- On par 5s, do not go for it in two. The Bingo goes to whoever reaches the green first, and getting there in three from the fairway is usually sooner than getting there in two from the rough.
- The Bango rewards distance control, not power. It is the point that most favours the player who knows exactly how far each iron goes.
- The Bongo belongs to the brave. If you are furthest away on the green, that long putt is your only chance to score on the hole: hit it to hole it, not to leave it close.
- Calling the order is part of the game. If somebody plays out of turn, say so straight away and with good humour. After the hole it is worth nothing.
- Never walk off a hole. Even if your hole is ruined, the Bongo is still live if the others also missed.
Common variations
Bingo Bango Bongo with a fourth point. Add a point for the lowest score on the hole. It gives some weight back to “normal” golf and tilts things towards the better player.
With negative points. Deduct a point for three-putting or for playing out of turn. The second one is the best way to get a group to respect the order.
Net. Handicap strokes applied to the Bongo. Uncommon, because the format already levels itself.
Layered. It is one of the few bets that plays beautifully on top of another: plenty of groups run it alongside a Skins game or a Nassau without the two getting in each other’s way.
Keep reading
Wolf
The rotating fourball classic: every hole has a Wolf who decides whether to take a partner or go it alone against the other three.
The Wolf rotates every hole, watches the others drive and picks a partner on the spot. Or picks nobody and plays the hole one against three.
Umbrella
The pairs game with six achievements on every hole, and what happens when one team sweeps them all.
Six points in play on every hole, one per achievement. Sweep all six and the umbrella opens, multiplying what the hole is worth.
Skins
The hole-by-hole game where ties are not split: they carry over, and the pot keeps growing.
Every hole is worth one skin. Tie it and the skin carries to the next hole. A single birdie late in the round can take the whole afternoon.