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Teezr's library: golf tournament formats and betting games explained step by step, with real scorecard examples. No dates — we update them when they need it.

21 guides

Tournament formats

Best Ball

The team format where everyone plays their own ball and only the best score on the team counts.

Every player plays their own ball for all 18 holes, but the team only records the best score on each hole. The fairest team format for beginners.

Players: 2 to 4 per teamHoles: 18
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Tournament formats

Scramble

Golf's most sociable tournament format: everyone hits, you pick the best ball, and everyone plays again from there.

The team plays a single ball from the second shot on: the best one. Fast, sociable and very low scoring. The king of corporate tournaments.

Players: 2 to 4 per teamHoles: 18
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Tournament formats

Stableford

The points system where one bad hole does not ruin the round: pick up, write zero, move on.

Instead of counting strokes you collect points based on your net score on each hole. Highest total wins. The format that saves rounds and speeds up play.

Players: 1 or moreHoles: 18
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Tournament formats

Stroke Play

Golf's most classic format: count every stroke, and the lowest total at the end wins.

You count every shot across 18 holes and the lowest total wins. Easy to understand, brutal to play: every stroke counts until the last putt drops.

Players: 1 or moreHoles: 18 (or 9)
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Betting games★ Teezr

Teezr Parlay

How the house bet works: five challenges picked before you tee off, and one condition to get paid — hit all five.

You pick five challenges from five different categories before the first tee. Hit all five and you collect. Miss one and you are out. It is the only house bet, and it does not need a PRO plan.

Players: 2 or moreHoles: 9 or 18
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Tournament formats

Alternate Shot

How foursomes works: one pair, one ball, alternating shots. The most demanding team format in golf.

Two players, one ball, alternating shots for the whole hole. No safety net: every shot you miss is the one your partner has to play.

Players: 2 per teamHoles: 18
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Betting gamesPRO

Animals

How the eight animals work: what disaster each one stands for, how they get stolen, and who ends up paying.

Eight punishments with animal names. Commit one and it is yours, until the next player commits it and takes it off you. Only whoever is holding it at the end pays.

Players: 2 or moreHoles: 9 or 18
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Betting gamesPRO

Bingo Bango Bongo

The three-points-a-hole game: first on the green, closest to the pin, and first in the hole.

Three points a hole that have nothing to do with your total score. The great leveller: a 28-handicap can beat a 6 with no allowance at all.

Players: 3 or 4Holes: 18
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Betting gamesPRO

Chicago

The points system played against a quota: everyone starts with their own target, set by their handicap.

You earn points for bogeys, pars, birdies and eagles, and compete against the quota your handicap assigns you. You are not playing the others: you are playing your own level.

Players: 2 or moreHoles: 18
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Betting gamesPRO

Closest to the Pin

How the par-3 bet works: who collects on each hole, how the accumulator grows, and what it means to put the shoe on somebody.

Nearest the flag on every par 3. Only first place collects, a tie voids the hole, and if nobody wins it the money rolls into the next par 3 with no cap.

Players: 2 or moreHoles: The par 3s
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Betting gamesPRO

Elevens

How the eleven-hole medal works: you decide which holes count, and the decision locks one hole later.

You play eighteen holes but only eleven count, and you pick them as you go. Seven disasters can be erased, but the decision locks the moment you enter the next hole score.

Players: 2 or moreHoles: 18
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Tournament formats

Match Play

Golf played hole by hole: it does not matter by how much you win a hole, only how many holes you win.

Every hole is its own duel. Win it, lose it or halve it, and the match ends the moment a player is up by more holes than are left.

Players: 2 (or 2 teams)Holes: 18 (or 9)
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Betting gamesPRO

Nassau

The three-bets-in-one wager: the front nine, the back nine and the overall eighteen.

One round, three independent bets. Blow up early and you still have two left to win.

Players: 2 or 4Holes: 18
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Betting gamesPRO

Nines (5-3-1)

The three-player format: nine points on every hole, shared out by net score.

Best score on the hole takes 5 points, second takes 3, third takes 1. Nine points a hole, 162 across the round, and the difference is what you pay.

Players: 3Holes: 18
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Betting gamesPRO

Pressures

How Teezr pressures work: when each one opens, how the next one is born, and what the carry and the match play actually do.

Scoreboards that open by themselves as soon as somebody pulls ahead. Every two holes of lead spawns a new one, they all run in parallel, and they all settle when the nine closes.

Players: 2 to 6Holes: 18
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Betting gamesPRO

Sixes (6-6-6)

The round split into three six-hole matches, switching opponent or partner in every segment.

Eighteen holes turned into three matches of six. In the pairs version you partner with each of the other three exactly once.

Players: 4Holes: 18 (3 segments of 6)
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Betting gamesPRO

Skins

The hole-by-hole game where ties are not split: they carry over, and the pot keeps growing.

Every hole is worth one skin. Tie it and the skin carries to the next hole. A single birdie late in the round can take the whole afternoon.

Players: 3 or 4Holes: 18
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Betting gamesPRO

Umbrella

The pairs game with six achievements on every hole, and what happens when one team sweeps them all.

Six points in play on every hole, one per achievement. Sweep all six and the umbrella opens, multiplying what the hole is worth.

Players: 4 (2 pairs)Holes: 18
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Betting gamesPRO

Units

How the per-event side bets work: birdies, eagles, albatrosses, hole out, longest drive, sandy par, wet, out of bounds and fewest putts.

Standalone side bets that run alongside whatever else you are playing. Each one counts a single event and settles by difference against each rival, one at a time.

Players: 2 or moreHoles: 9 or 18
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Betting gamesPRO

Vegas

The pairs game where both scores are stuck together to make a two-digit number.

Your pair shoots 4 and 5: your number is 45. Theirs shoots 5 and 6: 56. That is 11 points. And a birdie can flip your opponents number against them.

Players: 4 (2 pairs)Holes: 18
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Betting gamesPRO

Wolf

The rotating fourball classic: every hole has a Wolf who decides whether to take a partner or go it alone against the other three.

The Wolf rotates every hole, watches the others drive and picks a partner on the spot. Or picks nobody and plays the hole one against three.

Players: 4Holes: 18
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Your next round deserves a Teezr.

Download the app, invite your foursome, and forget about the napkin calculator.